Magic

This page covers the various magic spells found in The Misfit of Demon King Academy.

* Please note that this is not a complete list and many spells are not listed.

Source Magic
Sources are the concepts of existence of all living things. Physical attacks and most spells are unable to touch/affect the source, only certain spells can.

Origin Magic
A type of magic that borrows power from an older and stronger existence. However, the older it is, the more uncertain its existence becomes, which makes its power difficult to control. Thus the best way of using origin magic is to clearly know the existence which one is borrowing power from, or from an object which they have an affinity with. By its very nature of borrowing power from the origin, origin magic by definition cannot affect the origin itself. Despite being widely known in the Mythical Age, in the modern Magical Age its knowledge and use is exclusively given to Demon Royalty. Origin magic was developed by Anos Voldigoad.

Creation Magic
Magic that allows the caster to create things that already exist in the world, including physical representations of memories. It can also create objects, clothing, and architecture.

Blood Magic
Blood Magic is a unique form of magic that uses blood as a medium and catalyst to cast unique spells that use the blood to take shape. Eges Code is a master user of this magic.

Curse Magic
Curse magic specializes in creating various unique curses, which can cripple and poison the enemy. However, the more one peers into the abyss magic to study curse magic, they themselves can become cursed in exchange for the ability to use more powerful curse magic.

Fusion Magic
The specialty of the Necron Family, and as its name suggests, every magic in here involves some kind of fusion.

Troop Magic
Troop Magic is a form of magic that is used on armies for the purpose of strengthening the troops under the user's command or empowering the caster with the power of the subordinates under their command.

Holy Magic
As explained by Anos, regular magic and holy magic are the same, just with a different wavelength. A person could potentially utilize both types of magic as long as they have a thorough understanding of both concepts.

Summoning Magic
A form of magic that focuses on summoning various beings to assist the user by making pacts with them. Summoning Magic is widespread in the Underground World, specifically the country of Giordal.

Magic Eyes
Magic Eyes (魔眼) allow one to see the flow of magic power and other things that the regular eye cannot see. By pouring magic into their eyes, the user can see the blood inside others or things that are far away. Magic Eyes can also see the essence of magic and its formulas, allowing those with superior Magic Eyes to learn magic more easily by observing its use. And depending on their mastery of Magic Eyes, they can see through various types of concealment magic as well.

All races possess Magic Eyes, and they can be inherited by one's offspring. However, more powerful Magic Eyes can only be manifested when one possesses an appropriate source to be able handle their power.

There are special Magic Eyes capable of unique effects depending on the user and are capable of affecting the surroundings with only one look.